Vampiric Thirst - Dawnguard Edition at Skyrim Nexus. Vampirism in a large part rewritten from scratch to provide a fresh and different experience that aims to challenge your expectations while trying to stay true to the lore of the world and Bethesda's intended atmosphere. Now also not only compatible but fully integrated with Dawnguard!
So what does it mean? Other than Vampire Lord improvements, inclusion of new assets and compatibility with the expansion's quests integration with Dawnguard also means that "Vampiric Thirst" has shifted its focus the same way that the expansion changed the role of vampires in Skyrim. Before they used to be just an afterthought without any significant place in the world, any defined role to play or even a noticeable impact on gameplay. In one word: vanilla vampires sucked. And I went along with it! That idea was great! I saw it as a sign that vampirism was intended to be a brutal, difficult struggle for survival fraught with insatiable bloodlust.
Instant-Sell Feature What is the Instant-Sell feature? The Instant Sell feature enables you to buy and sell items instantly using Operation Points (OP). While many of our custom made trainers are reserved for Cheat Happens Premium members, we also create and release many FREE TRAINERS each month.
I liked how it sounded but the issue was that Bethesda's implementation of the idea just wasn't fun to play! So that's what the mod aimed to change: it aimed to improve the gameplay while preserving the gritty, desperate, isolated feeling. But now since Dawnguard was released that is no longer the case. Vampires no longer skulk in the shadows out of fear of their prey or even daylight itself and instead take the fight to them! They are no longer just content to survive but they want to thrive and dominate!
And even the player gets a taste of this power: she or he is no longer a lone mongrel in a hostile world but a descendant of a royal bloodline favoured by Molag Bal. Not a "fledgling" always struggling to live another night but a "lord" waiting for a chance to rule if only she is ruthless and ambitious enough not to stop at the taste of power but to drain it to the last drop! And this is also what this edition of "Vampiric Thirst" is about. Power is within your reach: how much do you desire it? How far will it drive you?
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Please READ INSTALLATION INSTRUCTIONS! Especially if you're updating to 2. I always only support the latest version, anything that came earlier should be considered obsolete!
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Translations: Spanish by chofranc: Link (Version 2. Russian by Stel. 3: Link (Version 2. French by Narsilien. Link (Version 2. 6. Vampiric Thirst" is Skyrim vampirism rewritten from scratch.
It strives to preserve the feeling that Bethesda originally intended but functions in a completely different way. Those of you who are familiar with mods like "Vampiric Hunger" for Morrowind, "Unholy Darkness" for Oblivion or "Vampire the Masquerade: Bloodlines" game will feel very much at home with the systems of deteriorating blood, ageing, progressive development of abilities and versatility of hunting methods but it also introduces some unique features of its own and makes those systems fit into Skyrim and utilises some solutions that weren't technically possible before. Specifically mod offers the following: - New hunger system based on blood instead of time with 6 stages that come with some penalties and perks.
Keep well fed and you may even be able to walk in sunlight without the fear of death for some time but beware starvation for it can drive you insane!- Sunlight damage that is dynamically calculated based on weather, time of day, state of hunger and even brightness! Yes that means you can actually use shadows to diminish sunlight damage now!- Ageing that increases your innate advantages and potency of many vampiric powers with five attainable stages out of ten that are available to NPC vampires. It takes in all about 9 months of game time to mature from Fledgling to Bloodkin but this can be adjusted in the included configuration file!- Vampiric experience and 2. Some of them are vanilla abilities redone to be more interesting and others are brand new. Most of them get more powerful as you age.
But remember: nothing for free! The only power you start with is "Vampire's Sight": the rest needs to be unlocked!- Hunting and feeding systems that cater to different playstyles: stealthy, social, brutal and even magically inclined vampires all will find something for themselves.
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Fully animated!- Qualities and flavours of blood that give you a reason to think about your "diet" and over time recognise and reward your taste and unique palette!- Integrated with Dawnguard and mutually interactive with the Vampire Lord system. Unlock the potential of Harkon's bloodline and access its powerful blood magic and unique shapeshifting powers both in and out of it! You can also unlock normal powers to access them or variations of them in the Vampire Lord form.- Support for NPCs who have access to some of the same capabilities as the player and in some cases even greater! And they will use every trick at their disposal if they feel threatened. Hunters should never underestimate their prey and vampires should always be wary of their undead rivals! Official Requiem Compatibility Patch.
This is the officially supported Requiem compatibility patch made by me! Features include: removing redundant Requiem features (like blood bottles appearing on NPC corpses), rebalancing VT abilities on NPC vampires, making vampirism more suitable for low level play by adding Requiem's health and stamina bonus to VT's age progression (the magnitude depends on age, starting at 1. Sanguinare Vampiris so it doesn't instantly kill low level player anymore. The included MCM menu also includes an option to disable Dawnguard at the fort attacking vampire player so you can start the Dawnguard expansions's questline as a vampire. You may notice lots of other Requiem vampirism features missing.
I removed them on purpose either because adding them proved problematic, because VT makes them redundant or because I didn't like them. The proper load order is Requiem, then Vampiric Thirst, then VT + Requiem patch.
Requiem 1. 8. 2 also fixed some incompatibility issues on its own end. If you haven't updated to it yet please do!
Most up to date video: Videos of older versions: If you are updating from an older version please use the "Update" function! It is accessible through Mod Configuration - > Vampiric Thirst - > Basic. Also if updating to versions 2. Vampiric. Thirst" in your "Data/Interface/Translations" folder! April 2. 01. 4: 2. Unherped, underped and fixed the corrupted ashpile mesh.
That was embarrassing.. April 2. 01. 4: 2. Huge optimisation and code improvements update! After looking back at all the coding atrocities I committed way long ago when I was first starting to work on this mod I went over some of the most game taxing pieces of code and rewrote them, improved their logic and did lots of other stuffs. I also attached the cleanup script used by Unofficial Patch to my custom ash piles which means they won't clutter your world (and savegame) forever. You should notice a 0. Included a few mocap enhanced animations created especially for Vampiric Thirst by Shade.
Animator! < 3 Only one of them is used for now (you can see it when casting Corpse Marionette) but maybe I'll find use for the rest of them in the future.+ This means that FNIS is an optional requirement now. Nothing bad will happen if you don't use it (the animations will simply be skipped and an error will be printed in your papyrus log) but no custom animations will work without it!+ MCM menu now includes a new option to adjust how ineffective magical health regeneration and healing spells (other than necromantic spells sold by the vendor in Castle Volkihar) are on vampires.+ Small tweaks to a few powers and progression.
Player's Vampiric Drain starts a little stronger, player's Necrotic Flesh now works like the NPC version (adds its bonus directly to player's fire and damage resistances) and Corpse Marionette is now a rite and has a unique and a little long casting animation.+ NPC age stages and abilities have been redone again so the progression is a little more logical and varied.+ Added default compatibility with Devious Devices. Gags from that mod should now properly prevent feeding.+ A separate Requiem patch is now available! If you are updating from an older version please use the "Update" function! It is accessible through Mod Configuration - > Vampiric Thirst - > Basic. This mod is complete.
There will be no more content updates or bugfixes. There will be no SSE or console version. Dawnguard and the latest version of Skyrim are absolutely essential!
This Treat Camera Gave My Cat Trust Issues. My cat, Artemis, is a bustling career woman. She has many jobs that she juggles between stealing my hair ties and spilling her kibble; in addition to serving as the Mayor of Fluffingsville, she runs a network of freelancers as Editor- in- Chief of Catmodo. Since both of us are busy most of the day at our respective places of work, we forget to check in on each other. Thankfully, Petcube’s newest gadget, Petcube Bites, lets humans check in on their furry companions when they’re apart.
It also lets us fling treats at them on command which is both heartwarming and mildly horrifying. What is it? A super smart pet camera that doubles as a treat dispenser. No Like. It traumatized my cat. The Petcube Bites looks like a shrunken down, shinier version of the monolith from 2.
A Space Odyssey, the main difference being that the aforementioned totem did not hold up to two pounds of treats. You’ll have to load up the device with your pet’s favorite snacks in order for the magic to happen—Petcube recommends treats about an inch big. Since Artemis is but a wee kitty, her treats were a little smaller than the recommended size, which proved to be (mostly) okay.
There was also an unusual aspect to the setup, wherein the Petcube mysteriously didn’t work for three days. One day it randomly started working—but I attribute that to my shitty Wi- Fi more than to the Petcube.
If you too have crummy Wi- Fi maybe invest in a new router before investing in a treat dispensing pet camera. After downloading the Petcube app, you can link your phone up to the monolith, accessing the device’s camera. The Petcube senses motion in front of it, which lets you see what your animal’s up to but also takes weird videos of your feet if you step in front of it. Seeing your cat or doggo’s adoring face through the app is definitely heartwarming, but fair warning: watch your goddamn feet so weird photos don’t end up on some dark corner of the internet.
Not that Petcube is going to sell pictures of your feet or anything (the images are in the app on your phone), but you can never be too careful these days. While the app saves your videos automatically, the quality isn’t great. Don’t expect Nat Geo- worthy screenshots.
In truth, Petcube’s app isn’t bad, but it’s also not great. There are some issues with scrolling, making it difficult to see the most recent video of your floof. But the app does let you select the distance at which you can fling the treats, which extends up to six feet in range. After loading the treats into the Petcube, my boyfriend and I selected a short- range toss for the treats, which makes sense because I live in a small apartment in New York City. Just load the treats, they said. It’ll be fun, they said.
But oh, dear reader, how wrong I was. The Petcube shot out Artemis’ treats precariously and with abandon, like a frat boy throwing his drink at a guy who wore the same Vineyard Vines zip up as him.
The whole thing was like a cannon of delicious nightmares—needless to say, my cat was horrified. Make no mistake, she still ate the treats—but after the incident, she pretty much veered away from the machine. I was able to catch it all on video but filmed it vertically like a jabroni. I’m sorry. Overall, Petcube Bites is fine.
Despite bad camera quality and an okay app it does what it’s supposed to do and it’s kind of cute. I’m not sure I’d pay $2.
Sunday. Artemis couldn’t be reached for comment on the ordeal. READMEPetcube Bites is good if you live in a place bigger than mine, which is approximately the size of a hermit crab’s shell. Your pet may or may not appreciate it as much as you do. Your pet may never forgive you for this indignation.